2021 VCT Challengers Europe - Stage 1 Week 2

  • Game:
    VALORANT
  • Type:
    Team (5)
  • Status:
    Finished
  • Participants:
2021-02-21 22:30 CET
2021-02-05 18:00 CET

2021 VALORANT Challengers Play-In & Playoffs

Stage 1

Quick Rules

Requirements



  • Team must maintain, at all times during any Official Competition, at least three players on its Starting Roster that are Residents (as defined below) of the Team’s home Region. In addition, at least four of the Team’s players participating in any Official Competition game must be Residents of the Team’s home Region.


Schedule


Registration


  • Start Signup:
  • End Signup: Sunday,
  • First Match: Tuesday,

The signups close a few days before the beginning of the qualifier. In the time between signup end and the start of the qualifier, additional anti-cheat checks are done. This is to ensure that every participant is eligible for the event.

Qualifier schedule


Day 1 - BO1 and BO3 Phase until the top 32 teams are left

  • Round 1, Tuesday - - BO1
  • Round 2, Tuesday - - BO3
  • Round 3, Tuesday - - BO3 (only if more than 64 teams)



  • Day 2 - BO3 Phase until 8 teams are left
  • Round 4, Wednesday -
  • Round 5, Wednesday -



Day 3 - BO3 Phase

  • Play-In, Thursday - (first match of the day)
  • Play-In, Thursday -



Day 4 - BO3 Phase

  • Play-In, Friday - (first match of the day)
  • Play-In, Friday -



Day 5 - BO3 Phase

  • Playoffs, Saturday - (first match of the day)
  • Playoffs, Saturday -



Day 6 - BO3 Phase

  • Playoffs, Sunday - (first match of the day)
  • Playoffs, Sunday -



Quick Rules



Match process


First round of each day

  • Teams have to submit their lineup on the matchpage that will play the match at latest 15 minutes after the scheduled time match time
  • Every player of every team has to click the "ready up" button on match page of every first match of a qualifier day to confirm their availability
  • If one team and/or player missed the lineup select or ready up in time, the match will be closed as a default loss
  • If both teams and/or players of both teams missed the lineup select or ready up in time the match will be closed and both teams are disqualified



Later rounds of each day

  • The teams will be seeded into the next round once the previous match is closed
  • Once both teams are available at the match page the map veto has to be started using the comment section of the match page within 15 minutes
  • If one team doesn´t start the map veto or doesn't respond to the veto start a Support Ticket has to be created




Map Veto and Side Select


Mappool


  • Bind
  • Haven
  • Split
  • Ascent
  • Icebox



Map Veto BO1
The left sided team at the match page is defined as Team A, the right sided team at the match page is defined as Team B.


  • Team A bans 1 map
  • Team B bans 1 map
  • Team A bans 1 map
  • Team B bans 1 map
  • Remaining Map becomes the played map
  • Team A pick the side for the map



Map Veto BO3

  • The left sided team at the match page is defined as Team A, the right sided team at the match page is defined as Team B.
  • Team A bans 1 map
  • Team B bans 1 map
  • Team B picks 1st map
  • Team A picks side for the 1st map
  • Team A picks 2nd map
  • Team B picks side for the 2nd map
  • Remaining map becomes map 3
  • Team A picks side for the 3rd map


Map-Veto has to be done in the commentary section on the match pages.

Lobby



Lobby Owner
The team that is mentioned first in a match (left side) is defined as team A and has to create the lobby and invite the opponent team to it.
Starting with the top 8 teams and later rounds, a tournament admin will add the team captains of both teams and will host the lobby.



Lobby Settings

  • Default server Location (teams can agree to another server location):
    EU: Frankfurt 1
    TR: Istanbul
    RU: Warsaw
  • Allow Cheats: Off
  • Tournament Mode: On
  • Play Out All Rounds: Off
  • Overtime: Win by Two: On
  • Hide Match History: Off



Technical Pauses


Every team has once to option to pause a map for up to 10 minutes. The player has to announce the reason before or immediately after he requests the pause. Pausing multi times through a map by the same team or extending the pause beyond 10 minutes is not allowed.

Results


Once a full match is over both teams must enter the correct match result on their match page. If one team enters no result or a wrong result, their opponent must open a support ticket as soon as possible.